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Faculty Members
Faculty supervisors are marked with an asterisk (*).
Frontier Informatics
Position | Name | Area and Subject | Research Theme(s) |
---|---|---|---|
* | Kanae Akaiwa | Applied Integrable Systems | Applied Integrable Systems and Matrix Eigenvalue Problems |
* | Takafumi Akasaki | Biological Function Analysis | Brain/Computer Interface that Interacts with Central Nerves system |
* | Toyokazu Akiyama | Distributed Systems | Research on construction and operation technology for distributed systems |
* | Naohiro Hayashibara | Dependable Systems | Dependable Distributed Systems |
* | Shigeyuki Hirai | Human Computer Interaction | (1) Ubiquitous Computing Environments and User Interfaces (2) Design and Authoring Tools for Interactive Arts and Entertainment Systems |
* | Hiroyuki Inoue | Embedded systems security | Cyber security for networked embedded systems |
* | Hiroyuki Ito | Neuroscience | Physiological and Theoretical Research on Visual Information Processing in the Brain |
* | Hiroshi Kano | Image Processing and Graphics | Digital Image Processing, Image Media Based on Internet |
* | Yukiko Kawai | Data Mining | Big Data analysis for Information Retrieval and Visualization |
* | Arata Kawamura | Audio and speech processing devices | Development of hearing aid devices for human and robots |
* | Satoshi Kobayashi | Mathematical Logic | Non-Classical Logics and Their Application to Computer Science |
* | Mitsuru Minakuchi | Interaction design | (1)Research on human-computer interaction (2)Research on entertainment computing |
* | Hisashi Miyamori | Information Retrieval | Understanding, generation, and search of natural language and visual information for implementing AI working in harmony with people |
* | Nagisa Munekata | Advanced course of interactive media | Human-Computer (Agent) -Interaction, Entertainment contents based on user's attitude using biosignals |
* | Naohisa Nagaya | Virtual Reality | (1) Augmented human performance based on improving perceptions (2) Clarification of behavioral ecology by using virtual reality systems |
* | Shinsuke Nakajima | Social Computing | (1)Recommender System by Considering Users' Context (2)Helthcare Support based on Information Technology |
* | Haruo Niimi | Computer Architecture | Architectures of Parallel Computers and Parallel Computing |
* | Takeshi Ogihara | Software Architecture | Software development methods based on adaptable binding of components |
* | Akihiro Ogino | Affective Engineering | Research on Affective/KANSEI system for encouraging personal well-being |
* | Hidehiko Okada | User Interface | Computational Intelligence |
* | Jiro Okuda | Human Information Processing | Functional neuroimaging of higher brain functions in humans |
* | Eitetsu Oomoto | Databases | Research on Object-Oriented Multimedia Databases |
* | Norihisa Segawa | Sensor Networks | Wireless Sensor Network and Information Visualization |
* | Haruaki Tamada | Software Security | (1)Software protection mehods against illegal analysis, and theft. (2)Readability and Understandability evaluation of programs. |
* | Hiroki Tanaka | Visual information processing | Processing and representation of visual information in the brain |
* | Yutaka Yasuda | Distributed networking | A research on distributed networking system |
* | Masayoshi Yoshimura | Dependable Computing | Research on computer systems for safety, maintainability, availability and reliability |